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teaulc

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  1. Key Skills for Winning at Limit Omaha Hi-Lo

    • Seldom raise before the flop.
    • Remember that your aim is to scoop the pot.
    • Be able to fold on the flop very often.
    • Play premium starting hands.
    • Select your table carefully. Only play in loose games where five or more players see the flop on average.
    • Hone your ability to quickly calculate accurate odds
    All of this advice is very general, but will serve you well if you apply it judiciously. Seldom raising before the flop does not mean it's incorrect to ever raise before the flop. In a game like O8, with almost-guaranteed high, loose action, raising before the flop with anything less than a premium hand does little more than increase the size of the pot. Key Advice for Limit Omaha Hi-Lo Much as Omaha Hi is, O8 is considered to be a nut game. Meaning that if you do not have the nut hand, there is a very good chance you will not win the pot. For this reason, you want to be very selective in the hands you play, only playing hands with "nut" potential. The most important thing to remember is the scooping advice. Your main goal in O8 is to win both the high and the low. In reality, scooping (winning both the high and low) is a difficult thing to do and, for the most part, rather rare. When playing Omaha, your goal is to play for the high, with a redraw to the low. If you have the nut high, you are guaranteed half the pot. Holding nothing but the nut low still puts you at risk for being quartered, or worse. Common Mistakes in Limit Omaha Hi-Lo
    • Playing too many starting hands.
    • Calling all the way with only a low potential.
    • Seeing flops with four middle cards, like 6-7-8-9.
    • Raising with A-2 in early position and making players fold instead of seeing the flop cheaply with more players in.

    Starting Hand Guide for Limit Omaha Hi-Lo (full table, 8-10 players) The best starting hands in Omaha Hi-Lo are A-A-2-3 double-suited, followed by A-A-2-4 double-suited. This kind of hand is very strong because it can be played for both high and low, which gives it great scoop potential. Of course, being suited or (even better) double-suited adds value to every hand.

    Profitable starting hands
    A-A-2-x
    A-A-3-x
    A-A-4-5
    A-2-3-x
    A-2-K-K
    A-2-Q-Q
    A-2-J-J
    A-3-4-5
    A-A-x-x
    A-2-K-Q
    A-2-K-J
    A-2-x-x (suited ace)
    A-3-K-K
    A-3-4-x
    2-3-4-5 (fold if there is no ace on the flop)
    J-Q-K-A
    T-J-Q-K
    K-K-Q-J
    Q-J-T-9
    2-3-4-x (fold if there is no ace on the flop)
    Any four cards between a ten and an ace. Beginners may find themselves getting overzealous with any hand containing an ace-deuce. Although A-2 will make the nut low more often than any other two-card combination, it's a losing-money proposition to be overly aggressive with weak hands containing strictly low possibilities. You're also better off folding hands that hold two gaps (for example A-4-5-9). The chances of making a straight are under 1% and you seldom win the low. Hands like 3-4-5-6, 4-5-6-7, 5-6-7-8 and 6-7-8-9 also have a negative expected value. Omaha variants being the nut games they are, these sorts of middle-connected hands are useless. They have a very low possibility of making the nuts and thus should not be played. High pairs with two random cards like K-K-x-x or Q-Q-x-x are rarely, if ever, playable on a full table, although a high pair with two low cards that also make your hand suited or double-suited is playable in most games. For example K-K-2-4 double-suited is a playable hand with decent scooping potential. Be sure not to over-value the hand when hitting second nuts. Naked Pocket Aces You could raise with pocket aces and two high cards from an early position to limit the field, since this type of hand plays well short-handed, especially if the flop brings three high-value cards. At this point, the hand will play out the same as Omaha high, with you having the best hand. [url=http://www.pokerlistings.com/assets/photos/daniel-negreanu-2226.jpg] An exception to raising in this context occurs in a situation where the raise is not likely to limit the field. In a game where the other players are going to be seeing a flop, regardless of the price (such as most online low stakes games), it is most beneficial to simply call. A pair of aces alone is not a high enough high to get too embroiled in the hand if three small cards peel off. You'll be playing a weak high hand for a poor percentage at half the pot. With this type of hand it is very hard to scoop the pot, and you do not flop the nut low hand often enough to make this hand profitable. Hands such as A-2-3-4 rainbow are a marginal starting hand, and should be played diligently. If you have the nut low with an A-4 or a 3-4, you're far more likely to take the whole low pot than with a more commonly played A-2. In a situation where A-2 is the second-nut low, only to a 3-4 or some other more random holding, you can gain a large number of chips from players who overvalue their low holdings. At the same time, it can be a risky play to pump a pot with nothing but a nut low. Running into a player sharing your low will get you quartered for a significant loss on the hand. I can't stress this enough: always play for the high with low redraws. You should only play this type of hand if you have two other good cards to go with your high pair, for example, if your hand is double-suited and/or has low potential, like a Q-Q-2-3 double-suited. There is no reason to ever play a naked high pair such as a rainbow K-K-6-9. This hand is -EV in O8 because it only has a weak high, with no low draw. Playing the Flop
    • Count the pot and the number of outs you have to make your hand and then determine if it is profitable to draw.
    • You should only call with a drawing hand if you think you will get paid off if you hit. (This is solid poker advice, applicable to all forms of poker, not just O8.)
    • Consider which opponents you are up against and how they play their hands.
    • Be prepared to fold your hand on the flop. Amateurs give away too many bets seeing turns with low-probability hands.
    • Be ready to raise in a big pot if the flop gives you many different draws. A good example is if you hit a something like a weak flush draw, the nut low draw and an inside straight draw. You should then raise to force your opponents out and give your hand a better chance to win if you hit. If you are lucky enough to hit the inside straight giving you the nut high, it will be well disguised and you are likely to be paid off. However, be prepared to release your hand if there is heavy action behind you on the flop.
    • If you flop a straight or weak flush draw and there exists no chance for a low, you're best to fold, or play the pot cheaply.
    • If you flop the nut-flush draw and there exists no chance for a low, whether you call or fold is dependent on the odds - that is to say, on the size of the bet, size of the pot and size of the remaining stacks.
    • If there is a pair on the board, you should release your flush and straight draws. There is little worse in poker than paying to draw dead.

    Playing the Turn

    • Play a straightforward (ABC) game.
    • In general, you should fold if there are three suited cards on the board and you do not have the flush.
    • It is best to fold if there is a pair on the board and you do not have trips or a full house.
    • You should fold if there is a potential straight on the board and you do not have a good draw for a better hand.
    • If you have the nut hand, you should usually attempt a check-raise.
    Playing the River
    • You should play much the same as on the turn.
    • Play aggressively if you think you have the best hand.
    • Occasionally you can bluff if there is no possibility of a low hand.

    Starting Hands With four cards in Omaha it is possible to create 16,432 unique combinations. This fact, combined with the possibilities of winning with both a low and a high hand, makes a top list of starting hands in loose O8 very different from those for other poker games. Since there are so many more kinds of playable hands in loose Omaha Hi-Lo than in Hold'em, a list limited to the top 100 starting hands leaves out too many playable four-card combinations. However, the following lists should provide you with a good idea of what types of starting hands are strong in loose Omaha Hi-Lo.

    1. A-A-2-x
    2. A-A-3-x
    3. A-2-3-x
    4. A-2-4-x
    5. A-2-x-x
    6. A-3-4-x
    7. A-A-x-x

    It is essential that you consider how all of the hands above vary in strength, depending on the x-card/s and whether the hand is non-suited, suited or double-suited. In general, all of these combinations are strong hands in loose Omaha Hi-Lo. For example, an A-2-K-K double-suited is significantly stronger than an A-2-Q-8 non-suited, even though both hands belong in the A-2-x-x category. Likewise, an A-A-K-K double-suited is quite a bit stronger than an A-A-Q-7 non-suited, etc.

    1. A-A-2-3 double-suited
    2. A-A-2-4 double-suited
    3. A-A-2-3 suited
    4. A-A-2-5 double-suited
    5. A-A-2-4 suited
    6. A-A-3-4 double-suited
    7. A-A-2-3 non-suited
    8. A-A-2-2 double-suited
    9. A-A-3-5 double-suited
    10. A-A-2-6 double-suited

    Odds and Statistics The following examples of O8 odds are not meant for you to memorize. Knowing that a flop is 16.2% to come all low cards is no more helpful than knowing that it's somewhere around 15%. Unless you're planning on designing some substantial odds-dependent prop bets, this knowledge is moot. These scenarios will, however, give you a general idea of the numbers, allowing you to play your hands accordingly.

    • If you hold a hand such as A-2-3-4, there is a 5.6% chance that the flop will not contain any low card, a 32% probability that it will include one low card, a 45.6% possibility that it will contain two low cards and a 16.2% chance that the flop contains all low cards.
    • If you have a high hand, the chance of a high flop containing two or three high cards is 30%.
    • You are dealt an A-2-x-x about 6.2% of the time and an A-2-3-x about 1% of the time.
    • If you hold an A-2 in a nine-handed game, there is a 36% likelihood that one or more players also hold an A-2.
    • In a nine-handed game about 50% of all players will be dealt a pocket pair before the flop.
    • If the board has not paired on the flop or the turn, it will pair on the river 27.3% of the time.

    List of Outs to Help You Calculate Pot Odds

    Number of Outs% On Flop (2 cards to go)% On Turn (1 card to go)
    14.42.3
    28.84.5
    313.06.8
    417.29.1
    521.211.4
    625.213.6
    729.015.6
    832.718.2
    936.720.5
    1039.922.7
    1143.325.0
    1246.727.3
    1349.929.6
    1453.031.8
    1556.134.1
    1641.036.7
    1761.838.6
    1864.540.1
    1967.243.2
    2069.745.5
    2172.147.7
    2274.450.0
    2376.752.3
    2478.854.5
    2580.856.8
    2682.759.1
    2784.661.4
    2886.363.6
    2987.966.0
    3089.468.2
  2. Re: $1k added on bwin in January for 11c i run so bad ***** History for hand T5-112779686-154 (TOURNAMENT: "Lowrider – $1000 added", R-3501-16, buy-in: $0.11) ***** Start hand: Sun Jan 16 22:03:40 GMT+0000 2011 Table: Table #130 [112779686] (NO_LIMIT TEXAS_HOLDEM 500/1000, ante: 100, TC) User: PLtealcsg1 Button: seat 3 Players in round: 9 Seat 4: Da Gizzer (31170) Seat 5: Pourik89 (40078) Seat 6: vaux killer (26395) Seat 7: .lalo (21792) Seat 8: minosdm (920) Seat 9: Scholli_10 (10146) Seat 10: StyeL (24845) Seat 2: Nick89 (670) Seat 3: PLtealcsg1 (14348) Da Gizzer posts ante 100 Pourik89 posts ante 100 vaux killer posts ante 100 .lalo posts ante 100 minosdm posts ante 100 Scholli_10 posts ante 100 StyeL posts ante 100 Nick89 posts ante 100 PLtealcsg1 posts ante 100 Da Gizzer posts small blind (500) Pourik89 posts big blind (1000) --- Dealing pocket cards Dealing to PLtealcsg1: [Ah, Kh] vaux killer folds .lalo calls 1000 minosdm folds Scholli_10 folds StyeL folds Nick89 folds PLtealcsg1 raises 4000 to 4000 Da Gizzer folds Pourik89 folds .lalo calls 3000 --- Dealing flop [Ad, 8s, 8c] .lalo checks PLtealcsg1 bets 10248 [all in] .lalo calls 10248 --- Dealing flop [Ad, 8s, 8c] --- Dealing turn [3s] --- Dealing river [2s] --- Summary: Main pot: 30896 won by .lalo (30896) Rake taken: $0 Seat 4: Da Gizzer (30570), net: -600 Seat 5: Pourik89 (38978), net: -1100 Seat 6: vaux killer (26295), net: -100 Seat 7: .lalo (38340), net: +16548, [8h, 8d] (FOUR_OF_A_KIND EIGHT) Seat 8: minosdm (820), net: -100 Seat 9: Scholli_10 (10046), net: -100 Seat 10: StyeL (24745), net: -100 Seat 2: Nick89 (570), net: -100 Seat 3: PLtealcsg1 (0), net: -14348, [Ah, Kh] (TWO_PAIR ACE, EIGHT) ***** End of hand T5-112779686-154 *****

  3. 1st one is on the 17th January and does not count towards club standings at this time, if we get some good support for this then this may change. there will be a different variant every week starting with Razz i believe every poker player should have some knowledge of all variants of poker and i hope you can all have a go. you may enjoy them, just ask Woodie. :ok Start time is 8.30pm Starting chips 2000 with 10 minute blinds. Top 20% will be paid out Buy in is $1.10

  4. Re: Question of the Week 2 Correct Answer: Call This is a spot where calling is probably best. Currently you have the stone-cold nuts on a somewhat-dry board. When you call his bets there will be $103 in the pot on the turn and it will be extremely easy to get all-in. Give your opponent another chance to bluff and just call.

  5. In general, you should always re-buy and add-on when possible. So why not just stop there? Well, I think there is some strategy to playing and winning re-buy tourneys. First, we have to segregate the tourneys into manageable chunks. Here is how I divide them:

    • Freerolls with re-buys.
    • Buy-in with unlimited re-buys in the first hour.
    • Buy-in with limited re-buys in the first hour.
    For paid re-buys, consider the initial pot of money to at least double in a re-buy tourney without increasing the number of places paid. Now that we have that settled, let’s take a look at the differences... First off a re-buy will generally allow you to add-on chips during the first hour if your chip count falls below your starting chips. The strategy here is to play the first hand that is not raised before you make your play and add-on right after that hand. This will give you the chip lead at your table or will put you near the chip leader board at your table right away. Second, anytime you fall below the starting chips, do an add-on. You will need these chips to help build your stack.
    Freerolls with re-buys: Most players in a freeroll re-buy tourney will not re-buy. You should always re-buy in these tourneys. Freerolls with re-buys will generally have unlimited re-buys for the first hour. For freerolls, consider the tourney to be volatile until the end of the re-buy tourney. You can also be pretty loose during this period since you can always buy back in if you go out. So what does it mean to you? Is it worth it to re-buy 10 or 12 times in a $1 freeroll that has a total prize of $1000 with $200 as first place? You would have to get to the final table to make your money back. From the pure money standpoint I would say no. From the standpoint of final table play or making it to the final table, I would say this is worth the price. Consider the $12 an investment in experience on playing in high stakes (for this tourney anyway) poker. So the hand selection for re-buy tourneys would be to add to your normal hand selection calling with any paint or any suited hands. Also, call with any Ace. If you hit top pair you should go all-in. If you have any pair, go all-in pre-flop. Once you get to double the starting chips, then play your normal strategy with an eye to a little looser play since you can always re-buy.
    Buy-ins with unlimited re-buys: These tourneys have a little more commitment. There will be more players that re-buy than in the free-roll. Much like the free-roll, play your first hand that you can and fold so you can re-buy. Again, being chip leader at the table is important, even with a re-buy tourney. In addition to your normal strategy, I would play mid to small pairs strongly along with suited hands that have a 10 or better in them. I would also play any Ace suited or not by limping or calling 4x the big blind. Post flop play can be tricky, but betting big with high pairs, 2nd pairs that are paint and 4 flush hands is something to do. Try to drive limpers out. After all, you can re-buy.
    Buy-ins with limited re-buys: This type of tourney generally allows 3 re-buys and one add-on at the end of the first hour. I would employ the strategy of playing the first hand for the big blind and folding so I could add-on right away and be the big stack at my table right away. I would then play my normal strategy with the following modifications. Adjust to your normal strategy when you are down to one re-buy.
    • Go all-in with any pair if only limpers or all folders came in before the flop. Call any raise up to 8x the big blind, otherwise fold.
    • Go all-in with any 2 cards that are paint before the flop unless there is a 6x raise in front of you, otherwise fold.
    • Raise 4x with any Ace if no raises in front of you, otherwise fold.
    • Call with any Ax suited as long as the raise is less that 50% of your chips.
    • Consider that you can add-on if your chips fall below your starting chips.
    • You should call if you fall below the chip starting point since you can add-on or re-buy.
    • Evaluate your hand after the flop to decide if you want to go on.

    After the end of the re-buy period there will be an add-on period. Take advantage of this unless you have so many chips that you don’t need the add-on. As a general rule, if the add-on will give you less that 10% of your chips or if no-one can pass you as the chip leader then do not add-on. If you can become the chip leader or if adding on will increase your chip stack more than 10%, then go ahead and add-on. Once the re-buy/add-on period has ended, go back to your normal tournament strategy

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